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skill Business

Retrospective

retrospective

Facilitates project and sprint retrospectives using structured frameworks like Start/Stop/Continue, 4Ls, and Sailboat, producing actionable improvement plans with owners and deadlines. Use when a user wants to learn from a completed project, improve team processes, run a post-mortem, or reflect on what went well and what did not after any initiative.

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When to Use This Skill

  • User just finished a project, launch, sprint, or initiative and wants to reflect
  • User says "retrospective" or "retro" or "post-mortem" or "lessons learned" or "what went wrong"
  • User wants to improve their process for next time
  • User is running a team retro and needs a framework and facilitator guide
  • User is a solopreneur reflecting on a quarter, campaign, or client engagement

Core Principle

A RETROSPECTIVE IS NOT A BLAME SESSION — IT IS A LEARNING SESSION. Every output must end with SPECIFIC ACTIONS that have OWNERS and DEADLINES. Insights without action items are just venting.

Workflow

Phase 1: Choose the Framework

Select the right retrospective framework based on context:

Framework Best For Duration Complexity
Start/Stop/Continue Quick retros, small teams, solopreneurs 30 min Low
4Ls (Liked/Learned/Lacked/Longed For) Emotional processing, creative teams 45 min Medium
Sailboat Visual thinkers, identifying blockers vs drivers 45 min Medium
5 Whys Single-issue deep dives, incident post-mortems 30 min Low
Timeline Long projects (3+ months), complex initiatives 60 min High

Default to Start/Stop/Continue unless the user specifies otherwise or the context calls for a different framework.

Phase 2: Set the Context

Gather from the user:

  1. What is being reviewed? (project, sprint, quarter, campaign, client engagement)
  2. Time period? (start and end dates)
  3. Who was involved? (solo, team, client + team)
  4. What was the original goal? (what were you trying to achieve)
  5. Was the goal achieved? (fully, partially, not at all)
  6. What are you hoping to get from this retro? (improve process, prevent repeats, celebrate wins)

Phase 3: Run the Retrospective

Framework 1: Start/Stop/Continue

START / STOP / CONTINUE RETROSPECTIVE
=======================================
Project: [Name]
Period: [Start] to [End]
Goal: [Original goal]
Outcome: [Achieved / Partially / Not achieved]

START (things we should begin doing):
1. [Action we did not do but should have]
2. [New practice to adopt]
3. [Missing process that caused problems]

STOP (things we should stop doing):
1. [Activity that wasted time or caused harm]
2. [Habit or pattern that did not work]
3. [Process that added friction without value]

CONTINUE (things that worked and we should keep):
1. [Practice that contributed to success]
2. [Tool or process that saved time]
3. [Behavior or habit worth reinforcing]

Framework 2: 4Ls

4Ls RETROSPECTIVE
==================
Project: [Name]

LIKED (what went well, what we enjoyed):
1. [Positive experience or outcome]
2. [Something that felt good during the process]

LEARNED (new insights or knowledge gained):
1. [Something we now know that we didn't before]
2. [Skill or capability developed]

LACKED (what was missing or insufficient):
1. [Resource, information, or support that was absent]
2. [Process or tool gap]

LONGED FOR (what we wished we had):
1. [Ideal state or resource that would have helped]
2. [Change that would improve next time]

Framework 3: Sailboat

SAILBOAT RETROSPECTIVE
========================
Project: [Name]

WIND (what propelled us forward):
1. [Force or factor that accelerated progress]
2. [Tailwind we should harness again]

ANCHOR (what held us back):
1. [Blocker or drag on progress]
2. [Friction that slowed us down]

ROCKS (risks or dangers we hit or avoided):
1. [Problem that materialized]
2. [Risk we navigated successfully]

ISLAND (our destination — where we're heading):
1. [The vision or goal for next time]
2. [What success looks like going forward]

Framework 4: 5 Whys (for single-issue deep dives)

5 WHYS ANALYSIS
================
Issue: [The specific problem that occurred]

Why 1: Why did [problem] happen?
  Because: [First-level cause]

Why 2: Why did [first-level cause] happen?
  Because: [Second-level cause]

Why 3: Why did [second-level cause] happen?
  Because: [Third-level cause]

Why 4: Why did [third-level cause] happen?
  Because: [Fourth-level cause]

Why 5: Why did [fourth-level cause] happen?
  Because: [ROOT CAUSE]

ROOT CAUSE: [The fundamental issue to address]
FIX: [Specific action to prevent recurrence]

Phase 4: Extract Action Items

Every retrospective must produce action items in this format:

ACTION ITEMS
=============

Priority | Action                           | Owner    | Deadline   | How We'll Know It's Done
---------|----------------------------------|----------|------------|------------------------
HIGH     | [Specific action from retro]     | [Name]   | [Date]     | [Observable outcome]
HIGH     | [Specific action from retro]     | [Name]   | [Date]     | [Observable outcome]
MEDIUM   | [Specific action from retro]     | [Name]   | [Date]     | [Observable outcome]
LOW      | [Specific action from retro]     | [Name]   | [Date]     | [Observable outcome]

REVIEW DATE: [When to check if actions were completed — 2 weeks out]

Rules for action items:

  • Maximum 5 action items per retro (more than 5 means nothing gets done)
  • Every action has an owner (even for solo retros — "me" is valid)
  • Every action has a deadline within 30 days
  • Every action has a success criterion (how do you know it is done)

Phase 5: Document and Close

Save the retrospective in a clean format and provide a closing summary:

RETROSPECTIVE SUMMARY
======================
Project: [Name]
Date of Retro: [Date]
Participants: [Names]

ONE-LINE VERDICT: [Single sentence capturing the overall takeaway]

TOP WIN: [The best thing that happened]
TOP LESSON: [The most important thing learned]
TOP ACTION: [The highest-priority change to make]

Full retro document: [saved to file]
Action item review date: [Date]

Example 1: Solopreneur — Post-Launch Retrospective

Context: Dana launched a $297 digital course. Goal was 50 sales in the first week. Actual: 23 sales ($6,831 revenue).

START / STOP / CONTINUE RETROSPECTIVE
=======================================
Project: "Content Systems" Course Launch
Period: Jan 6 - Jan 19, 2026
Goal: 50 sales in launch week ($14,850 revenue)
Outcome: 23 sales ($6,831) — 46% of target

START:
1. Build a waitlist 60 days before launch (not 14 days).
   Only had 340 email subscribers at launch. Industry
   benchmark is 2-5% conversion, so 340 subs = 7-17 sales max.
   Hit 23 because of social, but email was underbuilt.
2. Create a dedicated sales page earlier. Used a Gumroad
   listing for the first 3 days. Conversion jumped from 1.2%
   to 3.8% after moving to a proper sales page on Day 4.
3. Record video testimonials from beta testers BEFORE launch.
   Had 6 beta testers who loved it but only got 2 written
   testimonials. Video would have been much more compelling.

STOP:
1. Launching on a Monday. Open rates were lowest Mon-Tue.
   Best engagement came Wed-Thu. Launch next time on Tuesday
   evening so the big push hits Wednesday inboxes.
2. Sending 6 emails in 5 days. Got 12 unsubscribes (3.5%
   of list). Scale back to 4 emails over 7 days.
3. Spending launch week creating bonus content. Should have
   been 100% on promotion. Bonuses should be done pre-launch.

CONTINUE:
1. Instagram Stories countdown — generated 35% of traffic
   to sales page. Stories with face-to-camera performed 3x
   better than graphics-only.
2. Early-bird pricing ($247 for first 48 hours). 14 of 23
   sales came in the first 48 hours. Urgency worked.
3. DM outreach to warm contacts. Sent 40 personalized DMs.
   8 converted (20% conversion). Highest-converting channel.

ACTION ITEMS
=============

Priority | Action                                      | Owner | Deadline   | Done When
---------|---------------------------------------------|-------|------------|-------------------
HIGH     | Start building waitlist for next launch      | Dana  | Feb 15     | Landing page live, lead magnet active
HIGH     | Build proper sales page template (reusable)  | Dana  | Feb 28     | Template in WordPress, tested on mobile
HIGH     | Collect 4 video testimonials from buyers     | Dana  | Mar 1      | 4 videos recorded, edited, on sales page
MEDIUM   | Create email launch sequence (4 emails/7 day)| Dana  | Mar 15     | Sequence drafted in ConvertKit
LOW      | Test Tuesday evening launch timing           | Dana  | Next launch| Open rate data compared to Monday launch

REVIEW DATE: March 1, 2026

RETROSPECTIVE SUMMARY
======================
ONE-LINE VERDICT: The product was validated but the launch infrastructure was underbuilt — email list too small, sales page too late, and promotion calendar too compressed.

TOP WIN: DM outreach converted at 20% — highest ROI channel by far
TOP LESSON: Launch success is determined 60 days before launch day, not during launch week
TOP ACTION: Start the next waitlist now, aiming for 1,000 subscribers before opening cart

Example 2: Agency Team — Sprint Retrospective

Context: A 4-person marketing agency just finished a 2-week sprint delivering a rebrand for a client. Deadline was met but the team worked overtime.

SAILBOAT RETROSPECTIVE
========================
Project: TechFlow Rebrand Sprint
Period: Jan 27 - Feb 7, 2026
Team: James (lead), Sara (design), Mike (copy), Lin (dev)
Goal: Deliver full rebrand (logo, guidelines, website) in 2 weeks
Outcome: Delivered on time, client approved with minor revisions.
         Team worked 15+ hrs overtime total.

WIND (what propelled us forward):
1. Daily 15-min standups kept everyone aligned. Zero
   miscommunication on deliverables after Day 3.
2. Sara's design system approach — created reusable
   components on Day 2, which saved 6+ hours on website
   mockups later in the sprint.
3. Client was responsive. Average feedback turnaround
   was 4 hours (vs. typical 24-48 hours).

ANCHOR (what held us back):
1. Scope was unclear for the first 3 days. The brief said
   "rebrand" but didn't specify: logo refresh or full redesign?
   Website pages: 5 or 12? Lost 8 hours to rework after
   clarification on Day 3.
2. Mike started copywriting before Sara finalized the brand
   voice. Had to rewrite 40% of website copy when tone shifted
   from "corporate" to "approachable." Wasted 5 hours.
3. No one owned the timeline. James assumed Lin was tracking
   milestones. Lin assumed James was. Deadlines were vague
   until Day 5 panic.

ROCKS (risks we hit):
1. Lin got sick on Day 8-9. No backup developer. Website
   build stalled for 2 days, forcing overtime in the final
   3 days to catch up.
2. Client added 3 additional pages on Day 6 ("can you also
   do the blog and careers page?"). James said yes without
   adjusting the timeline. This added 6 hours of unplanned work.

ISLAND (where we're heading):
1. Every sprint starts with a locked scope document signed
   by the client. No mid-sprint additions without timeline
   extension.
2. Dependency mapping: copy waits for brand voice, dev waits
   for approved mockups. No parallel work on dependent tasks.

ACTION ITEMS
=============

Priority | Action                                      | Owner | Deadline   | Done When
---------|---------------------------------------------|-------|------------|---------------------
HIGH     | Create sprint kickoff template with scope    | James | Feb 14     | Template in Notion, used on next project
         | lockdown checklist                           |       |            |
HIGH     | Add dependency map to project setup:         | James | Feb 14     | Dependency chart added to Asana template
         | brand voice > copy, mockups > dev            |       |            |
HIGH     | Assign timeline owner explicitly at kickoff  | James | Feb 14     | Role listed in kickoff template
MEDIUM   | Cross-train Lin and Sara on basic dev tasks   | Lin   | Mar 1      | Sara can push content updates to staging
MEDIUM   | Add scope change process: new request =       | James | Feb 21     | Process documented, shared with clients
         | new timeline discussion, not automatic yes   |       |            |

REVIEW DATE: February 21, 2026

RETROSPECTIVE SUMMARY
======================
ONE-LINE VERDICT: We delivered, but overtime was caused by preventable issues — unclear scope, wrong task sequencing, and no change management process.

TOP WIN: Daily standups and Sara's component system saved the sprint from being late
TOP LESSON: Scope must be locked before work begins — "yes" to a client mid-sprint costs the team hours
TOP ACTION: Create a sprint kickoff template that locks scope, maps dependencies, and assigns a timeline owner

Recovery and Fallback

  • If the user is doing a solo retro and feels awkward talking to themselves, frame it as a written exercise: "Write your answers, I'll organize and challenge them"
  • If the team is defensive or blaming, redirect: "We're analyzing the process, not the people. What in our PROCESS allowed this to happen?"
  • If the retro produces more than 5 action items, force-rank them and keep only the top 5. Say: "If we could only fix 3 things, which 3 would prevent the most pain?"
  • If the user says "everything went fine," probe deeper: "What would you do differently if you had to do it again with half the time?" and "What almost went wrong but didn't?"
  • If the user has never run a retro before, default to Start/Stop/Continue (simplest framework) and keep it to 30 minutes

Constraints

  • NEVER produce a retro without action items — insights without actions are just complaints
  • ALWAYS limit action items to 5 maximum — more than 5 guarantees none get done
  • ALWAYS include a review date — action items without follow-up accountability decay within days
  • ALWAYS include owners and deadlines for every action item
  • Default to Start/Stop/Continue unless specified otherwise
  • Keep the retro document under 2 pages
  • For team retros, include a facilitator guide with timing
  • Never assign blame to individuals — analyze processes and systems
  • Include at least one "CONTINUE" or "WIN" — retros that are 100% negative demoralize teams

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